@ Snark : c'est du camouflage MARPAT ... D'après ce qu'on m'a expliqué il s’avère que l’œil humain a plus de mal a voir les formes pixelisées que les formes naturelles à cause d'un bug dans le cerveau et ce camouflage est donc plus efficace.
feyfeyLombrique girafe cougar chienne poule y dort
>Orme : ah ben me coucherais moins bête.
par contre leur petit carré Hermès orange, c'est aussi efficace que l'uniforme bleu et rouge des français pour la première guerre mondiale. ^^
Alors j'ai redemandé, ça camoufle aussi bien de loin que de près qq soit la forme.
« The design technique actually has three purposes: (1) to add high spatial frequency texture components that add concealment at closer ranges, (2) to modify visual processing of edges, and (3) to produce intermediate colors by a dithering effect while keeping long-range high contrast pattern ... "Digitizing" a pattern does not of itself improve performance; the design process is actually more complex, and involves color and contrast as well as overall disruptive effect of specific pattern geometry. A failure to consider all elements of pattern design tends to result in poor results. The US Army's universal camouflage pattern (UCP), for example, performed poorly because of low pattern contrast ("isoluminance" -- beyond very close range the design looks like a field of solid light gray) and arbitrary color selection, neither of which could be saved by quantizing (digitizing) the pattern geometry. »
Cloud_N : nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo !! this is impossibleu !!!
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je suis le seul à penser ça ?
feyfey Lombrique girafe cougar chienne poule y dort
par contre leur petit carré Hermès orange, c'est aussi efficace que l'uniforme bleu et rouge des français pour la première guerre mondiale. ^^
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« The design technique actually has three purposes: (1) to add high spatial frequency texture components that add concealment at closer ranges, (2) to modify visual processing of edges, and (3) to produce intermediate colors by a dithering effect while keeping long-range high contrast pattern ... "Digitizing" a pattern does not of itself improve performance; the design process is actually more complex, and involves color and contrast as well as overall disruptive effect of specific pattern geometry. A failure to consider all elements of pattern design tends to result in poor results. The US Army's universal camouflage pattern (UCP), for example, performed poorly because of low pattern contrast ("isoluminance" -- beyond very close range the design looks like a field of solid light gray) and arbitrary color selection, neither of which could be saved by quantizing (digitizing) the pattern geometry. »
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